tag:blogger.com,1999:blog-4389349857785812001.post4386362955587564676..comments2024-03-28T06:03:17.649-07:00Comments on D6 Addiction: Food for thought - Is 'activation advantage' unbalancing our tournament scene? Anonymoushttp://www.blogger.com/profile/09819855876181662031noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4389349857785812001.post-18512219210767610962017-04-25T23:12:46.255-07:002017-04-25T23:12:46.255-07:00What a good fabulous post It has been. . i&#... What a good fabulous post It has been. . i'm grateful to be able to people AND ALSO expect extra variety involving posts similar to these. Thank you very much. <b>Regards: <a href="https://www.flatwaterbeef.com/" rel="nofollow">Dry Aged Steak</a></b>Alizo Writerohttps://www.blogger.com/profile/17770297755013897586noreply@blogger.comtag:blogger.com,1999:blog-4389349857785812001.post-58694594637106262182017-01-12T13:38:27.789-08:002017-01-12T13:38:27.789-08:00Interesting! I am truly not a fan of the activatio...Interesting! I am truly not a fan of the activation arms race. I think it encourages rules-driven solutions that would otherwise make little sense. (I mean, SEVEN units of sentinels should never be seen as a solution to ANY problem!) But there’s also no point in trying to rewrite the rules wholesale. <br /><br />I also enjoy the fluff and the background colour for an army, and some armies (IG, Orks) really should be able to take large detachments without being unduly penalised. <br /><br />What follows is totally untried and tested, but it does create some unpredictibility of when a side gets to activate:<br /><br />1) Take a pack of playing cards.<br />2) Allocate one colour to each player.<br />3) Create a reduced pack with one card of the relevant colour for each detachment/activation. <br />4) Shuffle.<br />5) Discard two cards without looking at them. <br />6) The player that wins the strategy roll can choose whether to activate first or second. <br />7) The other then takes the second activation. <br />8) Thereafter turn a card to see who activates next. <br />9) If one side attempts to Sustain, then immediately discard the next card, without looking at it. <br />10) Repeat.<br />11) If a coloured card is turned and that player has no remaining unactivated detachments, then the other player gets to activate his remaining detachments in any order he wants. <br />12) In the next Strategy Phase, recreate the deck based on the number of detachments/activations that still exist, and go again from 4) above. <br /><br />I've probably missed something obvious, but that's the general idea. <br /><br />What does this all achieve ?<br /><br />You spread each side’s activations through the turn; the predictible IGOUGO is replaced with something with greater friction (to paraphrase Clausewitz). High activation armies will still have an advantage, and will get runs of activations, but they don’t know when these will occur. It is impossible to predict who will get to activate next as you can’t count the cards, so if you want to coordinate attacks then you’ll just have to sustain at some point. Whch is how it should be. You no longer get to wait until the end of the turn and zip around with your proverbial three activation advantage and set everything up perfectly for the next Action Phase. Of course you MIGHT get lucky, and realise that you’ll get three out of the last four activations, but that’s the gods of war smiling on you rather than a systemic advantage. <br /><br />I don’t think this breaks either the rules system or the existing army lists. The activation mechanisms are largely unchanged, you aren’t artificially limiting numbers, and higher activations do still have an advantage. It’s just not an overwhelming one any more. I suspect that chasing activation numbers would be less of a holy grail (although it would probably still be a good strategy for e.g. Eldar) whilst permitting bigger detachments to be less disadvantaged for those armies with the bigger battalions. <br /><br />Anyway, more food for though, I hope.<br />Clive Ghttps://www.blogger.com/profile/12734079828281213063noreply@blogger.com