Monday 25 September 2017
2) Great variety in builds - I always worried that with only 2 sides the game would stagnate quickly because I came from a Warhammer universe background. What I’ve discovered instead is a wide variety of ships and squadrons with so many usable options that I’ve played at least 1-2 games a week and never felt that it was the same game. The missions help heaps with this too, they are essential to the way every match plays out as opposed to many systems where missions feel kind of tacked on.
3) Amazing game balance – FFG has done a brilliant job right from the start recognising issues with balance and taking steps to balance things out brilliantly. Mostly they do this with the new waves bringing out gear and ships to fill gaps but recently they hit us with an errata that solved pretty much any remaining issues in balance.
4) Amazing competitive circuit – Tournaments certainly aren’t for everyone but if you’re keen on the competitive side of things the Good Games stores and other local games stores run regular comps at all levels. There is at least one per quarter plus store champs, regional champs and national champs every year which cater to everyone’s needs. The best bit is that the entry fees are always cheap ($10-15 for the regular events) and you get freebies just for coming.
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